﻿/*
 * Created by SharpDevelop.
 * User: notmmao
 * Date: 2008-4-2
 * Time: 8:14
 * 
 */

using System;
using System.Drawing;

namespace Deebug.Games.ShortBoom
{
	/// <summary>
	/// Description of GameObject.
	/// </summary>
	public abstract class GameObject
	{
		public abstract void UpDate(float gameTime, float elapsedTime);
		public abstract void Render(Graphics graphics);
	}
}
